How It Works
From idea to classroom in three steps - the co-creation pipeline that turns teaching needs into interactive simulators.
Browse & Discover
Explore 35 interactive simulators by subject, difficulty and language. Preview any simulator instantly in your browser - no installation, no setup.
Use & Experiment
Open the accompanying EASE lesson plan, project the simulator in class or assign it to students. Every simulator works on any device.
Co-Create & Share
Missing something? Propose a new simulator. Pedagogical leads define the vision, developers build it, and it joins the library for educators worldwide.
The Life of a Simulator
1. Proposal - an educator describes the classroom need
2. Matching - we pair a pedagogical lead with a developer
3. Co-Creation - spec, build, test with real classrooms
4. Launch - published in 7 languages with lesson plan
5. Evolution - community feedback drives updates