How it works

How it works

From idea to classroom in three steps: the co-creation pipeline that turns teaching needs into interactive simulators.

How it works

Three steps, from the classroom to the library

No installation, no setup, and nothing to buy to try it.

Step 01

Browse and discover

Explore 34 interactive simulators by subject, difficulty and language. Preview any simulator instantly in your browser.

Step 02

Use and experiment

Open the accompanying EASE lesson plan, project the simulator in class or assign it to students. Every simulator runs on any device.

Step 03

Co-create and share

Missing something? Propose a new simulator. Pedagogical leads define the vision, developers build it, and it joins the library for educators worldwide.

Pipeline

The life of a simulator

Every simulator walks the same five stages, in the open.

  • Proposal: an educator describes the classroom need
  • Matching: we pair a pedagogical lead with a developer
  • Co-creation: specification, build and testing with real classrooms
  • Launch: published in 7 languages with the lesson plan
  • Evolution: community feedback drives the updates

Start

Ready to bring a simulator to your classroom?

Join free and open the library. Nothing to install, nothing to configure.